--- date: '2022-11-25T21:24:12' hypothesis-meta: created: '2022-11-25T21:24:12.642368+00:00' document: title: - The Pattern Language of Project Xanadu flagged: false group: __world__ hidden: false id: gcBATG0HEe2JruvqpY0-Jg links: html: https://hypothes.is/a/gcBATG0HEe2JruvqpY0-Jg incontext: https://hyp.is/gcBATG0HEe2JruvqpY0-Jg/maggieappleton.com/xanadu-patterns json: https://hypothes.is/api/annotations/gcBATG0HEe2JruvqpY0-Jg permissions: admin: - acct:ravenscroftj@hypothes.is delete: - acct:ravenscroftj@hypothes.is read: - group:__world__ update: - acct:ravenscroftj@hypothes.is tags: - design patterns target: - selector: - endContainer: /div[1]/container[1]/main[1]/article[1]/p[14] endOffset: 535 startContainer: /div[1]/container[1]/main[1]/article[1]/p[14] startOffset: 0 type: RangeSelector - end: 4993 start: 4458 type: TextPositionSelector - exact: For example, the design pattern A Place to Wait asks that we create comfortable accommodation and ambient activity whenever someone needs to wait; benches, cafes, reading rooms, miniature playgrounds, three-reel slot machines (if we happen to be in the Las Vegas airport). This solves the problem of huddles of people awkwardly hovering in liminal space; near doorways, taking up sidewalks, anxiously waiting for delayed flights or dental operations or immigration investigations without anything to distract them from uncertain fates. prefix: 'ly) taken on a life of its own. ' suffix: ' Others like Light on Two Sides ' type: TextQuoteSelector source: https://maggieappleton.com/xanadu-patterns text: 'Amazing to think how ubiquitous waiting rooms are and how we take them for granted ' updated: '2022-11-25T21:24:12.642368+00:00' uri: https://maggieappleton.com/xanadu-patterns user: acct:ravenscroftj@hypothes.is user_info: display_name: James Ravenscroft in-reply-to: https://maggieappleton.com/xanadu-patterns tags: - design patterns - hypothesis type: reply url: /replies/2022/11/25/1669411452 ---
For example, the design pattern A Place to Wait asks that we create comfortable accommodation and ambient activity whenever someone needs to wait; benches, cafes, reading rooms, miniature playgrounds, three-reel slot machines (if we happen to be in the Las Vegas airport). This solves the problem of huddles of people awkwardly hovering in liminal space; near doorways, taking up sidewalks, anxiously waiting for delayed flights or dental operations or immigration investigations without anything to distract them from uncertain fates.
Amazing to think how ubiquitous waiting rooms are and how we take them for granted